Inspired by CS for All? The Programming Systems Lab, led by Professor Gail Kaiser, is building a game-based learning and assessment system that infuses computational thinking in grade 6-8 curricula. For the Fall 2017 semester, we’re recruiting students interested in collaborating as a Scrum team to complete an MVP expected to include several features:
- A gameful direct instruction system that embeds Parson’s Programming Puzzles in Scratch
- A gameful constructionism mode that integrates scoring systems for play and automated assessment through Blockly
- A gameful intelligent tutor that provides hints on-demand and just-in-time via clustering and sequential pattern mining algorithms
- A gameful affinity space that enables curricula assimilation with quest management and learning metrics using Node.js
Our projects with students from previous semesters have resulted in the development of a rich architecture and we anticipate a productive period ahead with opportunities for co-authorship of publications that document results from experiments with grade 6-8 students. Participants will register for 3 credits of COMS E6901, section 014. CVN students are welcome. To learn more, please contact Jeff Bender, email@example.com.
SAGE | Social Addictive Gameful Engineering