Inspired by CS for All? The Programming Systems Lab, led by Professor Gail Kaiser, is building a collaborative game-based learning and assessment system that infuses computational thinking in grade 6-8 curricula. For the Spring 2018 semester, we’re recruiting students interested in collaborating as a Scrum team to operationalize an MVP which includes several features:
- A gameful direct instruction system that embeds Parson’s Programming Puzzles in Scratch
- A gameful constructionism mode that integrates scoring systems for play and automated formative assessment through Blockly
- A gameful intelligent tutor that provides hints on-demand and just-in-time via clustering, sequential pattern mining, and behavior detection algorithms
- A gameful affinity space that enables curricula assimilation with quest management and learning metrics using Node.js and Angular
Our projects with students from previous semesters have resulted in the development of a rich architecture and we anticipate a productive period ahead with opportunities for co-authorship of publications that document results from field studies with grade 6-8 students. Participants will register for 3 credits of COMS E6901, section 028. CVN students are welcome. To learn more, please contact Jeff Bender, email@example.com.
SAGE | Social Addictive Gameful Engineering